Threadbreaker was my attempt at trying some additional mechanics I've not used before - including ropes (webs) that can be broken, and inverse kinematics for the spider.

Controls

  • A - Move Left
  • D - Move Right
  • SPACE - Fly Upwards
  • C / CTRL - Cut web
Updated 16 days ago
Published 28 days ago
StatusIn development
PlatformsHTML5
AuthorGalkster
GenreAction
Made withGodot
Average sessionA few seconds
InputsKeyboard

Comments

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Movement works fine. Also cutting mechanic is implemented good. Tho, the aim of the game is not very clear. I free the "enemy"(which pathfinding is very off)? And nothing happens. Then i try to move forward through the web but im just instakilled. other than working on visuals I would try to make it more clear what the goal of the game is, and what the player is supposed to do. the mechanics are fine, but without understanding, they become irrelevant,

Thanks a bunch for taking the time to try it out and for the feedback!
I completely agree with your points. The core gameplay loop objective needs work to make things clearer.
Your feedback is super helpful and will I'll use it to guide me in future projects!